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Farkle

Set aside scoring dice and press your luck without going bust.

👥 2-6 players

Set up players

First to 4,000 points wins. 2-6 players.

How to play Farkle

  1. 1Add 2 to 6 players. On your turn, roll all six dice.
  2. 2Tap the dice you want to keep. Only scoring dice count - single 1s (100), single 5s (50), three of a kind, straights, and three pairs.
  3. 3Choose 'Keep & roll again' to bank those dice and roll the ones that are left, building a bigger turn score.
  4. 4If you set aside all six dice, you get 'hot dice' and may roll all six again to keep going.
  5. 5At any point, choose 'Keep & bank' to add your turn score to your total and end your turn safely.
  6. 6But beware: if a roll scores nothing at all, you Farkle and lose every point from that turn. First to 4,000 wins.

Farkle is a beloved push-your-luck dice game, sometimes called 10,000, Zonk, or Greed. The whole game lives in one decision: bank what you have, or risk it for more. Each roll of the remaining dice is a fresh gamble, and rolling zero scoring dice - a Farkle - wipes out everything you built that turn.

Frequently asked questions

What is a Farkle?

A Farkle is when a roll produces no scoring dice at all. You immediately lose all the points you accumulated that turn and play passes to the next player.

What are 'hot dice'?

If all six of your dice end up set aside as scorers in a single turn, you earn hot dice: you may pick up all six and roll again to keep adding to your turn score.

How is scoring worked out?

Single 1s are 100, single 5s are 50, three of a kind is the face value times 100 (three 1s are worth 1,000), a 1-to-6 straight and three pairs are each 1,500, and four, five, or six of a kind are 1,000, 2,000, and 3,000.

How do you win Farkle?

Be the first player to reach 4,000 total banked points. Only banked points count toward winning - unbanked turn points are always at risk.

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